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 Guild Rules

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Solarstar
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Solarstar


Posts : 86
Join date : 2010-02-18

Guild Rules Empty
PostSubject: Guild Rules   Guild Rules I_icon_minitimeThu Feb 18, 2010 6:50 pm

Member can be anyone who is 18 years old or who has enough adult behavior to count as one.

You have to accept the following terms:

Do not provoke someone by:

  • serp'ing
  • using rude language
  • making stupid jokes
  • begging for items
  • scamming
  • or bagjumping.


If you have an argument with someone, then keep it in pm. Do not use #IG or public channels! If it is neccessary to use #IG then you must report it to someone with rank 16 or higher. This is a precaution to prevent flaming and purple spam. Often arguments happen because of a misunderstanding or bad communication.

You also agree to accept the alliances which have been made. If you had trouble with someone in Eos before joining, then the differences have to be discussed and put aside.

Explanation:

serping is the process known as stealing the spawn of another player. By doing so you prevent the player to train and gain xp.

scamming means giving you a benefit that under normal circumstances you would not get. In other words, cheating someone.

bag-jumping means walking on a bag that is not your own. When someone does, there is no telling if he is taking something out of the bag. When you notice you auto-walk on bag, get off immediately and apologize if necessary.


Last edited by Solarstar on Sat Feb 20, 2010 3:58 pm; edited 7 times in total
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Solarstar
Admin
Solarstar


Posts : 86
Join date : 2010-02-18

Guild Rules Empty
PostSubject: Re: Guild Rules   Guild Rules I_icon_minitimeFri Feb 19, 2010 7:35 pm


In addition:

The use of mines and caltrops is forbidden in populated areas as well as in Tahaji Desert and the Teleportal Rooms ! This will be seen as an act of aggression to find players who have the one perk. Therefore it is not allowed.

It is not forbidden to trade with players who have red tags, however it is preferred if you do not.

The use of the branch of destruction is prohibited. Even if it was used on you in the first place. No exceptions made. It is your responsibility to take precautions which prevent this scenario in possible situations.

You can walk into Desert Pines Arenas and Kilian Field without permission as long as you stay passive. If you must enter a pk map to finish a quest you may want to ask for advice. Remember you can die and loose items.


Last edited by Solarstar on Sat Feb 20, 2010 4:00 pm; edited 1 time in total
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Solarstar
Admin
Solarstar


Posts : 86
Join date : 2010-02-18

Guild Rules Empty
PostSubject: Re: Guild Rules   Guild Rules I_icon_minitimeSat Feb 20, 2010 3:53 pm

You can skip this part if you don't plan to pk

You have to get permission from officer to fight. S/he will make sure you have understood the rules. If you want to do pk, you have to agree to these rules as well.



  1. Negoitate the terms of your fight with the other player
    (player vs. player | fair fight)

  2. Making agreements with guilds that are red-tagged is not allowed.

  3. Prepare to die and expect to loose items. Do not complain about it. You were warned it can happen.

  4. Wizards, engineers, rangers and summoning are part of pk too. Beware.

  5. Do not catch someone shortly after disengaging a fight. Unless the player has a red tag.

  6. Do not attack players that fight with each other for the purpose of gaining xp. Except both have red tags.

  7. When you fight with someone and a third neutral player attacks, keep fighting your original target or flee. Using a summon-stone to distract the player is allowed.
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PostSubject: Re: Guild Rules   Guild Rules I_icon_minitime

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